Naturally, enemies also benefit from the improvements and will be more difficult to take down as a result. #BEST OBLIVION GRAPHICS OVERHAUL MOD#This mod is a combat overhaul that introduces new moves and forces the player to be more tactical when engaging with opponents. But don’t worry because you can make it better with Deadly Reflex. And although combat is passable in Oblivion, it could certainly be a whole lot better. #BEST OBLIVION GRAPHICS OVERHAUL MODS#This is one of the few mods that allow you that sort of freedom right off the bat.Ĭombat has never been Bethesda’s strong suit. Maybe you want to start off as a priest or a blacksmith or simply roam the wilderness as a bandit. Even better, you can choose from one of several presets to determine what sort of character you want to play as. This mod fixes that by having the player arrive in Cyrodiil by ship and skipping the starting area. Oblivion and its tutorial dungeon are no exception. You’ll need to look at your map often in this game so might as well have a better-looking map to keep things fresh.ĭownload Link Gameplay Changes Alternative Start Arrive By ShipĪnyone who’s played an Elder Scrolls game multiple times knows that the starting areas can be a bit tedious. ![]() The mod replaces the vanilla map with a retextured and colored version. However, you’d be surprised at how much of a difference it can make. Seeing as how a large part of Cyrodiil is covered by lush forests, installing this mod will make the world of Oblivion look a lot more vibrant and realistic.Ī lot of mods aim to make large-scale changes so this one may seem rather minor by comparison. Just as its name suggests, this particular mod adds new textures for everything related to trees and flora, including flowers, plants, and fungi. #BEST OBLIVION GRAPHICS OVERHAUL INSTALL#Speaking of consistency, you’ll probably also want to install this mod in addition to the previously mentioned ones to make everything look even better. If you do use Supreme Magicka with MOO, then you need to either turn off the regional specific summons in the Maskar's ini or follow Maskar's instructions for updating Supreme Magicka for compatibility with MOO. Like Pseron said its all up to personal preference and we cannot tell you which is right for you without knowing what you want to change. So if you are more of a min maxer, you may prefer Kobal's mod but if you are more of a roleplayer who uses self restraint in lieu of balancing mods, then Supreme Magicka may be right for you. LAME is less extensive than Supreme Magicka and Kobal's mod is more aimed at balancing things than roleplaying. Supreme Magicka has an ini just like Maskers and you can adjust its features. My preference is Supreme Magicka since it is the most customizable and has more new spells than LAME (you can actually use both Supreme Magicka and LAME, but I personally don't recommend that). Supreme Magicka, LAME and Kobal's mod (can't remember the name). Regarding spells, there are three main spell overhauls. Maskar is still working on it (a new version just came out a couple of weeks ago) and he is very approachable and receptive to ideas. And, as I say, most of it can be turned on or off or adjusted to suit your taste. These are just a few of the things Maskar's mod adds to Oblivion. You can climb (and many enemies can climb as well). There are treasure maps that will lead you to buried treasure. You can craft your own pressure plates and lay them down for enemies to step on. #BEST OBLIVION GRAPHICS OVERHAUL SKIN#You can shear sheep, cut down trees, skin animals for pelts (all of which can be used for crafting a wide variety of objects). They may flee if their health gets low and they may alert their friends when they flee. There are Runeskulls you can use to enchant your gear. ![]() Certain materials do more damage to certain enemies. Thieves may steal some of your items when you sleep (you can chase them down and get your gear back). The mod adds Notice Boards in towns, where you can pick up jobs. Or, conversely, you could join the Imperial Legion and fight bandits, ect. So, for instance, you could join up with bandits and rise to become a bandit chief with your own band of bandit followers. You can join these factions and fight on their side, and as you rise in the faction ranks you can recruit followers. In addition to the usual enemy, armor and weapon additions, it adds warring factions that fight for control over Cyrodiil. ![]() ini files allows you to tweak the mod to an amazing degree. There is no "best." But my favorite overhaul is The best part about MOO, in my opinion, is that it is extremely configurable.
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